Well currently Tyras is going through a whole lot of problems. Yes, I was supposed to add a ton of content and stuff, but it has been going really slow lately due to a could reasons.
Reason number one I can't control, I am a human being and I am a young human being so I have school. Currently I'm having to work all day on weekdays so I can only work on Tyras on the weekend. I am definitely putting school work before Tyras, but I do occasionally procrastinate and work on Tyras a bit instead.
Reason number two, I'm sorry to say, is that I'm loosing my wonderful programmer, Labmonkey. He currently has his own project and life to deal with and I accept that. Labmonkey says he will get the basics done before he leaves including paperdoll, quests, and the GUI, but I need a new programmer then to do all the extras including the spell system.
So currently I am in need of a good vb6 programmer if I want to take Tyras further. I will post some more details later, but if you are interested, then E-Mail me at:
tyrasad@gmail.com
Showing posts with label Programming. Show all posts
Showing posts with label Programming. Show all posts
Thursday, September 24, 2009
Friday, September 4, 2009
What is to Come to the World of Tyras...
Well open beta released... ya... thats just about it. There was nothing really special about it I know. But this Beta is definitely not the last you'll see for a while. Me and my programmer Labmonkey are hard at work on more updates to the beta. Currently we are getting ready for the features shown below:
Soon enough Tyras will have a bug reporting area on Gravity as well as a place to build our community. Stay tuned for updates are on their way.
- Paperdoll Items
- GUI
- More Mobs
- Spell System (With Spell Recharge)
- Limited Lag
- Fixed Fringe Errors
- Fixed Sprite Errors
- All Items Slots
- AND MANY MANY BUG FIXES!
Soon enough Tyras will have a bug reporting area on Gravity as well as a place to build our community. Stay tuned for updates are on their way.
Sunday, August 30, 2009
***Open Beta Final News (READ!!!!)***
Ok, I've talked it over with my programmer Labmonkey, and being both of our faults, Tyras is not ready with everything we wanted. Sadly the game is, well... empty. Tyras is still using the base engine and such, while I wait for the full game.
And to add to that, even if we both had everything ready for programming, I still haven't converted all the items and monsters from concepts to in-game objects.
Overall, we F***ed up. But hey look at the bright side. What? You thought we would just give up and give you no beta? YA RIGHT! Tyras beta will go on as scheduled for Tuesday, September 1st (Pacific Standard Time), but it will still be a work in progress.
We call it a "walk and talk" beta because... thats what you do. You will be able to view the whole world we have for you guys, chat with friends, equip items, test out our combat system, and we may possibly even squeeze in some events to try out. The game will also be constantly building as you guys play though. One day the Lei Mines may be totally empty, the next day they could be infested with monsters and holding some early versions of quests. Once we believe all is well and we are ready, that it when we can classify Tyras as truly in beta.
We will try to keep Tyras servers on 24/7 and constantly check in on your bugs and add patches frequently.
If you have any comments just post them here on the blog.
And to add to that, even if we both had everything ready for programming, I still haven't converted all the items and monsters from concepts to in-game objects.
Overall, we F***ed up. But hey look at the bright side. What? You thought we would just give up and give you no beta? YA RIGHT! Tyras beta will go on as scheduled for Tuesday, September 1st (Pacific Standard Time), but it will still be a work in progress.
We call it a "walk and talk" beta because... thats what you do. You will be able to view the whole world we have for you guys, chat with friends, equip items, test out our combat system, and we may possibly even squeeze in some events to try out. The game will also be constantly building as you guys play though. One day the Lei Mines may be totally empty, the next day they could be infested with monsters and holding some early versions of quests. Once we believe all is well and we are ready, that it when we can classify Tyras as truly in beta.
We will try to keep Tyras servers on 24/7 and constantly check in on your bugs and add patches frequently.
If you have any comments just post them here on the blog.
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